21
Oct
08

Haunted House 3D elements, Detailing your own Tombstone with Diffuse and Bump Maps in iClone3

Engrave your eternal words and designs with Diffuse and Bump Maps

Engrave your eternal words and designs with Diffuse and Bump Maps

It’s nice to see all of you iCloners here today, we are gathered to pay respects to the iClone Tip of the Day, which focuses on how best to use Diffuse and Bump Maps together to create detailed Tombstones in iClone3. Certain objects such as graves can be created with relatively simple objects and shapes. Most head stones are little more than a slightly modified rectangular 3D block, which allows users to develop vast amounts of these simple objects in a scene, but from time to time, even the most simple of objects can use additional detail to help enrich the scene and overall quality of the prop. This is where proper use and combination of Diffuse and Bump Maps can make all the difference in a project, adding tons of detail with no high polygon count worries. To customize you own Tombstones follow the steps below or watch the high-speed video build.

  • Go to the Set tab
  • Click the Props button
  • Select the Template folder
  • Choose the 3D Blocks – Arc folders
  • Double click to load the Arc_001 into the scene to become your Tombstone
  • In the Modify panel, scroll down and with the Diffuse Map selected click the Open button
  • From the iClone texture template folder, choose the Stone folder
  • Apply any Stone texture map you wish
  • Select the Bump Map to activate it
  • Click the Open button
  • Again from the iClone texture template folder, choose the Bump folder
  • Select an image you would like to detail the Tombstone with
  • Under the UV Material Settings portion of the menu choose BOX UV type
  • Set a rotate value to 270
  • Click Apply
  • Click the Add button in the Content Manager to save your new prop

Creating and Detailing a Tombstone in iClone3 is a quick and easy process that can be completed 100% inside iClone alone, no outside software needed what-so-ever. Often I will show users how to gain resources from other places but, in this tip you can really create quite a few simple shaped objects to accomplish a Tombstone directly from the 3D Blocks folders. There are things like Crosses you will find as well that can help to round off your cemetery. Sometimes, a short and simple solution to production issues that require large amounts of objects like graves can still carry high detail with the low poly-count combination to keep your projects slim and efficient. Below you can see the high-speed video build and a render example of how just a few Haunted House 3D element designs can provide you a rich and full framed scene in iClone3, a ghoul or two couldn’t hurt either. Enjoy!

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